Maya NURBS Modeling: Introduction to advanced Techniques. The book covers an introduction to working with the necessary NURBS tools that Autodesk Maya offers. I wrote this book because of my love for NURBS 3D modeling, and my experiences and techniques obtain over the years. If you are working in a production pipeline or as a freelance 3d artist, NURBS is a convenient tool to have alongside. NURBS tools can be used in every aspect of a workflow and is an essential tool to have because it is fast in so many areas of production. Including film, engineering, and games. The book focuses on the substance of NURBS 3d modeling, lighting NURBS models, rendering NURBS, and much much more, but more specifically on the necessary tools that are required for completing any project. If you have an interest in film, games, or engineering I recommend “Maya NURBS Modeling: Introduction to advanced Techniques” it will help in gaining a vast understanding of curves and surfaces alike.